STATS TEMPLATE
Apr 8, 2015 1:08:30 GMT -7
Post by OVERLORD SENPAI on Apr 8, 2015 1:08:30 GMT -7
WEAPON CLASS LEVELING STATS
ARCHER
[attr="class","scroller"]
level one
[ skill level: arrow waster ]
no requirements
[ skill level: arrow waster ]
no requirements
advantages: low level archery skill. 10% success rate
disadvantages: high miss probability, hitting moving targets is almost always ends in failure, aim needs work
disadvantages: high miss probability, hitting moving targets is almost always ends in failure, aim needs work
level two
[ skill level: arch newb ]
req. 4 training threads
[ skill level: arch newb ]
req. 4 training threads
advantages: overall skills up. 15% success rate
disadvantages: aim needs work, concentration poor, high miss probability
disadvantages: aim needs work, concentration poor, high miss probability
level three
[ skill level: ]
req. 3 training threads
[ skill level: ]
req. 3 training threads
advantages: less chance of arrows breaking. 20% success rate
disadvantages: aim needs work, concentration poor, high miss probability
disadvantages: aim needs work, concentration poor, high miss probability
level four
[ skill level: ]
req. 2 training threads + 50 shells
[ skill level: ]
req. 2 training threads + 50 shells
advantages: decent overall aim. 30% success rate
disadvantages: hitting moving targets needs practice, consider distance training
disadvantages: hitting moving targets needs practice, consider distance training
level five
[ skill level: arrow crafter ]
req. 50 shells
[ skill level: arrow crafter ]
req. 50 shells
advantages: agility and focus up, decent aim. 40% success rate + new skill: arrow crafting ♪
disadvantages: consider distance training, consider arrow crafting practice, multiple target speed needs practice
disadvantages: consider distance training, consider arrow crafting practice, multiple target speed needs practice
level six
[ skill level: ]
req. 4 training threads
[ skill level: ]
req. 4 training threads
advantages: good aim, and focus. 50% success rate + arrow crafting 20% off ♪
disadvantages: consider arrow crafting practice, multiple target speed needs practice
disadvantages: consider arrow crafting practice, multiple target speed needs practice
level seven
[ skill level: ]
req. 3 training threads
[ skill level: ]
req. 3 training threads
advantages: good aim, and focus. 55% success rate + arrow crafting 30% off ♪
disadvantages: consider arrow crafting practice
disadvantages: consider arrow crafting practice
level eight
[ skill level: ]
req. 2 training threads + 100 shells
[ skill level: ]
req. 2 training threads + 100 shells
advantages: sufficient aim, decent crafting, decent speed. 65% success rate + arrow crafting 30% off
disadvantages: consider arrow crafting practice, speed with hitting moving targets
disadvantages: consider arrow crafting practice, speed with hitting moving targets
level nine
[ skill level: ]
req. 250 shells
[ skill level: ]
req. 250 shells
advantages: great aim, good overall speed, good crafting. 75% success rate + arrow crafting 40% off
disadvantages: consider overall practice -however skills have exceeded adequate-
disadvantages: consider overall practice -however skills have exceeded adequate-
level ten
[ skill level: ]
req. 4 threads
[ skill level: ]
req. 4 threads
advantages: great aim, good overall speed. 80% success rate + arrow crafting 40% off
disadvantages: human limitations still apply.
disadvantages: human limitations still apply.
CLOSE COMBAT SPECIALIST
[attr="class","scroller"]
level one
[ skill level: ]
no requirements
[ skill level: ]
no requirements
advantages: low level fighting skill. 10% success rate
disadvantages: high miss probability, lack endurance, lack flexibility, requires strength training, poor technique
disadvantages: high miss probability, lack endurance, lack flexibility, requires strength training, poor technique
level two
[ skill level: ]
req. 4 training threads
[ skill level: ]
req. 4 training threads
advantages: overall skills up. 15% success rate
disadvantages: high miss probability, lack endurance, lack flexibility, requires strength training, poor technique
disadvantages: high miss probability, lack endurance, lack flexibility, requires strength training, poor technique
level three
[ skill level: ]
req. 3 training threads
[ skill level: ]
req. 3 training threads
advantages: strengthened defense, overall skills up. 20% success rate
disadvantages: high miss probability, lack endurance, lack flexibility, requires strength training, poor technique
disadvantages: high miss probability, lack endurance, lack flexibility, requires strength training, poor technique
level four
[ skill level: ]
req. 2 training threads + 50 shells
[ skill level: ]
req. 2 training threads + 50 shells
advantages: average physical strength, fair endurance. 30% success rate
disadvantages: high miss probability, lack endurance, lack flexibility, requires strength training, poor technique
disadvantages: high miss probability, lack endurance, lack flexibility, requires strength training, poor technique
level five
[ skill level: ]
req. 50 shells
[ skill level: ]
req. 50 shells
advantages: average strength, decent endurance. 40% success rate + new skill: 1 specialized fighting technique ♪
disadvantages:strength needs work, endurance needs work, lack flexibility, needs technique practice
disadvantages:strength needs work, endurance needs work, lack flexibility, needs technique practice
level six
[ skill level: ]
req. 4 training threads
[ skill level: ]
req. 4 training threads
advantages: good strength, and endurance. 50% success rate + 20% off combat fighting gear ♪
disadvantages: lacks flexibility, technique needs practice
disadvantages: lacks flexibility, technique needs practice
level seven
[ skill level: ]
req. 3 training threads
[ skill level: ]
req. 3 training threads
advantages: good strength, and endurance, decent flexibility. 55% success rate + learned 1 new specialized fighting technique ♪
disadvantages: flexibility needs work, new technique needs practice, defensive needs work
disadvantages: flexibility needs work, new technique needs practice, defensive needs work
level eight
[ skill level: ]
req. 2 training threads + 100 shells
[ skill level: ]
req. 2 training threads + 100 shells
advantages: great strength, and endurance, good flexibility. 65% success rate + 30% off combat fighting gear
disadvantages: new technique needs practice, defensive needs work
disadvantages: new technique needs practice, defensive needs work
level nine
[ skill level: ]
req. 250 shells
[ skill level: ]
req. 250 shells
advantages: great strength, endurance, and flexibility, good defense, both techniques good. 75% success rate + 40% off combat fighting gear
disadvantages: consider overall practice -however skills have exceeded adequate-
disadvantages: consider overall practice -however skills have exceeded adequate-
level ten
[ skill level: ]
req. 4 threads
[ skill level: ]
req. 4 threads
advantages: great aim, good overall speed. 80% success rate + 40% off combat fighting gear
disadvantages: human limitations still apply.
disadvantages: human limitations still apply.
GUNSLINGER
[attr="class","scroller"]
level one
[ skill level: ]
no requirements
[ skill level: ]
no requirements
advantages: low level firearm skill. 10% success rate
disadvantages: high miss probability, hitting moving targets is almost always ends in failure, aim needs work, reload speed is slow
disadvantages: high miss probability, hitting moving targets is almost always ends in failure, aim needs work, reload speed is slow
level two
[ skill level: arch newb ]
req. 4 training threads
[ skill level: arch newb ]
req. 4 training threads
advantages: overall skills up. 15% success rate
disadvantages: high miss probability, hitting moving targets is almost always ends in failure, aim needs work, reload speed is slow
disadvantages: high miss probability, hitting moving targets is almost always ends in failure, aim needs work, reload speed is slow
level three
[ skill level: ]
req. 3 training threads
[ skill level: ]
req. 3 training threads
advantages: fair at hitting immobile targets. 20% success rate
disadvantages: high miss probability, hitting moving targets is almost always ends in failure, aim needs work, reload speed is slow
disadvantages: high miss probability, hitting moving targets is almost always ends in failure, aim needs work, reload speed is slow
level four
[ skill level: ]
req. 2 training threads + 50 shells
[ skill level: ]
req. 2 training threads + 50 shells
advantages: decent overall aim, fair reload speed. 30% success rate
disadvantages: high miss probability, aim needs work, reload speed needs work, hitting moving targets needs work
disadvantages: high miss probability, aim needs work, reload speed needs work, hitting moving targets needs work
level five
[ skill level: arrow crafter ]
req. 50 shells
[ skill level: arrow crafter ]
req. 50 shells
advantages: decent reload speed speed, decent aim. 40% success rate + gun ammo is 10% off ♪
disadvantages: consider distance training, overall aim needs work, reload speed needs work, multiple target speed needs practice
disadvantages: consider distance training, overall aim needs work, reload speed needs work, multiple target speed needs practice
level six
[ skill level: ]
req. 4 training threads
[ skill level: ]
req. 4 training threads
advantages: decent reload speed, good aim, fair accuracy. 50% success rate + new skill: dual wielding ♪
disadvantages: consider distance and accuracy training, reload speed needs more practice, multiple target speed needs practice
disadvantages: consider distance and accuracy training, reload speed needs more practice, multiple target speed needs practice
level seven
[ skill level: ]
req. 3 training threads
[ skill level: ]
req. 3 training threads
advantages: good aim, decent accuracy, good reload speed. 55% success rate + gun ammo 30% off ♪
disadvantages: consider distance and accuracy training, multiple target speed needs practice, dual wielding needs practice
disadvantages: consider distance and accuracy training, multiple target speed needs practice, dual wielding needs practice
level eight
[ skill level: ]
req. 2 training threads + 100 shells
[ skill level: ]
req. 2 training threads + 100 shells
advantages: sufficient accuracy, decent dual wielding skills, good aim, and reload speeds. 65% success rate + additional guns 30% off
disadvantages: dual wielding needs more practice
disadvantages: dual wielding needs more practice
level nine
[ skill level: ]
req. 250 shells
[ skill level: ]
req. 250 shells
advantages: great aim, good overall reload speed, good dual wielding skills, and accuracy. 75% success rate + ammo 40% off
disadvantages: consider overall practice -however skills have exceeded adequate-
disadvantages: consider overall practice -however skills have exceeded adequate-
level ten
[ skill level: ]
req. 4 threads
[ skill level: ]
req. 4 threads
advantages: great aim, and reload speeds, good dual wielding and accuracy. 80% success rate + additional guns 40% off
disadvantages: human limitations still apply.
disadvantages: human limitations still apply.
SWORDS PERSON
[attr="class","scroller"]
level one
[ skill level: ]
no requirements
[ skill level: ]
no requirements
advantages: low level swordsman skill. 10% success rate
disadvantages: high miss probability, poor technique, aim needs work, slow speed, poor agility
disadvantages: high miss probability, poor technique, aim needs work, slow speed, poor agility
level two
[ skill level: arch newb ]
req. 4 training threads
[ skill level: arch newb ]
req. 4 training threads
advantages: overall skills up. 15% success rate
disadvantages: high miss probability, poor technique, aim needs work, slow speed, poor agility
disadvantages: high miss probability, poor technique, aim needs work, slow speed, poor agility
level three
[ skill level: ]
req. 3 training threads
[ skill level: ]
req. 3 training threads
advantages: fair aim. 20% success rate
disadvantages: high miss probability, poor technique, aim needs work, slow speed, poor agility
disadvantages: high miss probability, poor technique, aim needs work, slow speed, poor agility
level four
[ skill level: ]
req. 2 training threads + 50 shells
[ skill level: ]
req. 2 training threads + 50 shells
advantages: decent overall aim, fair hit probability. 30% success rate
disadvantages: poor technique, aim needs work, slow speed, poor agility
disadvantages: poor technique, aim needs work, slow speed, poor agility
level five
[ skill level: arrow crafter ]
req. 50 shells
[ skill level: arrow crafter ]
req. 50 shells
advantages: fair speed, decent overall aim. 40% success rate + swords/knives 10% off ♪
disadvantages: poor technique, aim needs work, slow speed, poor agility
disadvantages: poor technique, aim needs work, slow speed, poor agility
level six
[ skill level: ]
req. 4 training threads
[ skill level: ]
req. 4 training threads
advantages: decent speed, good aim, fair accuracy. 50% success rate + new skill: dual wielding ♪
disadvantages: consider dual training, reload speed needs more practice, multiple target speed needs practice technique needs work
disadvantages: consider dual training, reload speed needs more practice, multiple target speed needs practice technique needs work
level seven
[ skill level: ]
req. 3 training threads
[ skill level: ]
req. 3 training threads
advantages: good aim, decent accuracy, good speed, fair technique. 55% success rate + swords/knives 30% off ♪
disadvantages: technique practice, multiple target speed needs practice, dual wielding needs practice
disadvantages: technique practice, multiple target speed needs practice, dual wielding needs practice
level eight
[ skill level: ]
req. 2 training threads + 100 shells
[ skill level: ]
req. 2 training threads + 100 shells
advantages: sufficient accuracy, decent dual wielding skills, good aim, and speed. 65% success rate
disadvantages: dual wielding needs more practice
disadvantages: dual wielding needs more practice
level nine
[ skill level: ]
req. 250 shells
[ skill level: ]
req. 250 shells
advantages: great aim, good overall speed, good dual wielding skills, and accuracy, good technique. 75% success rate + swords/knives 40% off
disadvantages: consider overall practice -however skills have exceeded adequate-
disadvantages: consider overall practice -however skills have exceeded adequate-
level ten
[ skill level: ]
req. 4 threads
[ skill level: ]
req. 4 threads
advantages: great aim, speed, and accuracy, good dual wielding and technique. 80% success rate
disadvantages: human limitations still apply.
disadvantages: human limitations still apply.
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